Law n° 220 of 14 November 2016 'Disciplina del cinema e dell'audiovisivo' establishes the 'Film and Audiovisual Fund' aimed at funding works through tax credits, automatic contributions and selective contributions.
The law recognises six types of tax credits:
Tax credits for videogame production companies allow companies to offset tax liabilities (IRES – corporate income tax, IRPEF – income tax, IRAP – regional income tax, VAT, social security and insurance contributions) with credits accrued following an investment in film and audiovisual development and production.
€ 1 million for each company
25%
Recognition by the examining commission (as per Art. 5 D.M.) of the cultural value of the work, following the criteria and parameters established in Table A of the D.M.
Work on the videogame must begin no later than 180 days from the end of the session where the application was made.
The definitive request, with final accounting, within 180 days from the date of the first market offer (in any case no later than 36 months from the publishing date of the list of beneficiaries).
The tax credits mature and may be used from the 10th day of the month following the calendar month when the conditions below are met:
*NOTE ON ASSESSMENT. This is a form of attribution that is mostly AUTOMATIC but with a SELECTIVE element. Automatic in that the credit is calculated automatically against the eligible costs spent by the applicant company; however, recognition of the credit is subordinate to reaching a minimum number of points from the examining commission of experts which meets after each session to deliberate on the cultural value of the projects.