The House of da Vinci takes us to Florence in 1506. The developers worked to produce a setting with obvious Renaissance architecture. The entire experience takes place in imaginary interiors, amidst secret passages and hidden areas, iconic contraptions and unexpected brainteasers, while nothing is seen of the Tuscan capital. Most of the tools are a faithful virtual reconstruction of Leonardo’s work, where necessary enriched with further mystery and allure: although the game does not intend to be educational, the The House of da Vinci presents as a proper tribute to the Florentine genius and his multiform, creative expression, which can be relived here thanks to the evocative reconstructions and enhanced, on a narrative level, with science fantasy inserts which evoke the famous Myst.
The House of da Vinci takes us to Florence in 1506. The developers worked to produce a setting with obvious Renaissance architecture. The entire experience takes place in imaginary interiors, amidst secret passages and hidden areas, iconic contraptions and unexpected brainteasers, while nothing is seen of the Tuscan capital. Most of the tools are a faithful virtual reconstruction of Leonardo’s work, where necessary enriched with further mystery and allure: although the game does not intend to be educational, the The House of da Vinci presents as a proper tribute to the Florentine genius and his multiform, creative expression, which can be relived here thanks to the evocative reconstructions and enhanced, on a narrative level, with science fantasy inserts which evoke the famous Myst.
Leonardo da Vinci has disappeared and the player, his pupil, must explore the recesses of his study and home to find out what happened. The House of Da Vinci is a video game based on puzzles and mysteries that reproduces the maestro’s most famous inventions, here meticulously reconstructed and rendered even more fascinating and mysterious.