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Dead Angle (Game)

Genre

Shooter

Dead Angle (Game)

Genre

Shooter

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Locations

A street in Naples is the scene of a violent shootout. There are no specific features placing the city, the action takes place outside a restaurant. The protagonist’s girlfriend has just been kidnapped, and the boss’s henchmen are still pouring out of the backstreets. Among the shots we are treated to is a view over the Gulf of Naples with Vesuvius in the distance.

Locations

A street in Naples is the scene of a violent shootout. There are no specific features placing the city, the action takes place outside a restaurant. The protagonist’s girlfriend has just been kidnapped, and the boss’s henchmen are still pouring out of the backstreets. Among the shots we are treated to is a view over the Gulf of Naples with Vesuvius in the distance.

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Data sheet

Genre

Shooter

Year
1988
Development

Seibu Kaihatsu

Plot

Dead Angle was created in 1988 as an arcade game, which was then released for the Sega Master System one year later. Designed by Seibu Kaihatsu, a production studio which became famous for its shoot ‘em up series Raiden, the game is a basic shooter game in which the player assumes control of a private investigator intent on rescuing his girlfriend from the clutches of a gangland boss.

The locations

Naples
Region: Campania Type: City Territory: City, Sea
National Park of Vesuvius
Region: Campania Type: Nature reserve / park Territory: Mountain
Port of Naples
Region: Campania Type: Port Territory: City, Sea

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7 Hours to fall in love
Film comedy, romantic
Directed by: Giampaolo Morelli
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