Like Altissia in Final Fantasy XV, so too Dragon Quest XI: Echoes of a lost era contains obvious reference to the lagoon city. Gondolia, as it is called in the Western version of the game, has its foundations in the water and is studded with bridges, canals and gondolas. Unlike Final Fantasy XV, however, the architecture here is nothing like its real counterpart. The residents, in the English language version, speak a curious (and rather stereotypical) blend of English and Italian. There is also a reference, albeit superficial, to Venice in Dragon Quest IV: the city of Canalot (Bonaqua in the Italian edition) is built on the water and the residents move amidst canals and barges. The king’s palace, furthermore, is crowned with winged gryphons, a reference to the Venetian lions perhaps?
Like Altissia in Final Fantasy XV, so too Dragon Quest XI: Echoes of a lost era contains obvious reference to the lagoon city. Gondolia, as it is called in the Western version of the game, has its foundations in the water and is studded with bridges, canals and gondolas. Unlike Final Fantasy XV, however, the architecture here is nothing like its real counterpart. The residents, in the English language version, speak a curious (and rather stereotypical) blend of English and Italian. There is also a reference, albeit superficial, to Venice in Dragon Quest IV: the city of Canalot (Bonaqua in the Italian edition) is built on the water and the residents move amidst canals and barges. The king’s palace, furthermore, is crowned with winged gryphons, a reference to the Venetian lions perhaps?
The Dragon Quest series originated in 1986 when the first episode was published by Enix on NES. It is one of the most famous role-play games in Japan, even more popular than Final Fantasy. It is probably less well known in the West, although its popularity has grown since the release of the eighth chapter for PlayStation 2. There have been numerous episodes and spin-offs over the years. The series takes a very traditional, conservative JRPG approach.